Last updated
Last updated
You can use PlaceholderAPI and local placeholders found in
The menu title. Format:
The number of rows the menu should have.
Whether to open the menu even if there are no players to display.
Define how a leaderboard player item looks in the menu.
This is the common syntax for creating items. Below are the explanations for each option.
The custom model data for the item. Used with custom resource packs.
The item's amount. Default: 1
Alternative:
Whether the item should glow.
Items that have slots associated with them. Found in menu.items and boards.boardName.custom_items
Multiple slots:
Ranged slots:
The slots the item should be in, first slot is 0.
See on how to create items
The item display name. Uses MiniMessage format:
The item lore. Uses MiniMessage format:
The item enchantments.
The item flags.
The item material.
Custom material, glow, and enchantments are not supported. You can use placeholders found in
PLAYER
Command without "/"
Executes a command as the player
"[PLAYER] help"
CONSOLE
Command without "/"
Executes a command from the console
"[CONSOLE] give %player_name% minecraft:diamond 1"
CHAT
Message
Sends a chat message as the player
"[CHAT] Hey there!"
MESSAGE
Message
Sends a message to the player
"[MESSAGE] Hey %player_name%!"
SOUND
Key: https://www.digminecraft.com/lists/sound_list_pc.php Volume (optional): A float number >= 0 Pitch (optional): A float number, 0.0 - 2.0
Sends a sound effect to the player
"[SOUND] entity.generic.explode" "[SOUND] entity.generic.explode 1.0" "[SOUND] entity.generic.explode 1.0 2.0"
CLOSE
-
Closes the menu
"[CLOSE]"
PREVIOUS
-
Goes to the previous menu page
"[PREVIOUS]"
NEXT
-
Goes to the next menu page
"[NEXT]"
Menu options